Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Coleman Cameron's job. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
22 |
Coleman Cameron's scout ship is one of the first on the scene to rescue the survivors of a disaster but Coleman Cameron fail to help. Gain an Enemy. |
2 |
22 |
Coleman Cameron's ship is damaged, and Coleman Cameron have to hitch-hike Coleman Cameron's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 1 Contacts. Gain 2 Enemies. |
3 |
23 |
Voluntarily left Surveyor |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Hard times caused by a lack of interstellar trade costs Coleman Cameron's job. |
4 |
25 |
Failed to qualify for Field Researcher (Scholar). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
27 |
Moved to a new world. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Someone more charismatic but less devout than Coleman Cameron has become Coleman Cameron's superior. |