Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Colonist (Citizen). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
30 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Continued as Drifter (Wanderer). |
3 |
32 |
Find Ancient Technology. |
4 |
34 |
Voluntarily left Wanderer |
4 |
34 |
Became a Merchant (Broker). |
4 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
38 |
Promoted to Merchant (Broker) rank 1. |
5 |
38 |
Continued as Merchant (Broker). |
5 |
40 |
A good deal ensures Connor Russell is living the high life for a few years. |
5 |
42 |
Forced to muster out. |