Curtis Bailey  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 43 M 4 (-1) 5 (-1) 5 (-1) 7 (0) 8 (0) 6 (0)455786
Sagely, Wheezing, Giggly
 
Skills
Athletics (Strength) 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Profession (Worker/Religion) 1
Recon 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Marine Star Marine Marine01
Believer Missionary/Humanitarian Project Worker12
Drifter Scavenger 13
 
Name Type Affinity Enmity Power Influence Species
Linwood Larson Ally 4 0 1 1 Ayansh'i (M/17)
Forrest Jenkins Rival 0 3 0 1 Dynchia, Imperium (M/47)
Zelma Brownhill Rival 3 0 1 2 Dynchia, Imperium (F/39)
Relationship altered.
Gusta Shaw Rival 1 2 1 1 Swanfeh (F/72)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Hard times caused by a lack of interstellar trade costs Curtis Bailey's job.
2 22 Failed to qualify for Physician (Scholar).
2 22 Submitted to the draft.
2 22 Became a Marine (Star Marine) with the new title Marine.
2 23 Injured. Fully recovered. Owe 1,250 for medical bills.
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 24 A new romantic starts. Gain an Ally.
3 27 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 27 Continued as Believer (Missionary/Humanitarian).
4 30 Curtis Bailey come into conflict with a splinter group Curtis Bailey's own religion which maintains Curtis Bailey's version is the wrong one. Gain 1 Rivals.
5 30 Failed to qualify for Journalist (Entertainer).
5 30 Became a Drifter (Scavenger).
5 32 Find valuable salvage.
5 34 Promoted to Drifter (Scavenger) rank 1.
6 34 Continued as Drifter (Scavenger).
6 38 Attempted a risky adventure and was injured.
6 38 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 38 Continued as Drifter (Scavenger).
7 40 Betrayed by a friend. One of Curtis Bailey's Contacts or Allies betrays Curtis Bailey, ending Curtis Bailey's career. That Contact or Ally becomes a Rival or Enemy.
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