Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A police detective or rival criminal forces Dale Dods to flee and vows to hunt Dale Dods down. Gain an Enemy. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Continued as Scout (Courier). |
3 |
26 |
Dale Dods's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dale Dods fail to help. Gain an Enemy. |
3 |
26 |
Dale Dods inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Serve as the courier for an important message from the Imperium. |
5 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Courier). |
6 |
39 |
Dale Dods inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |