Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
19 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
2 |
22 |
Continued as Noble (Diplomat). |
2 |
23 |
An assassin attempts to end Dale Payne's life. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Dale Payne's ship is damaged, and Dale Payne have to hitch-hike Dale Payne's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
27 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Noble (Dilettante) rank 1. |
5 |
31 |
Continued as Noble (Dilettante). |
5 |
32 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
6 |
35 |
Continued as Noble (Dilettante). |
6 |
36 |
Join a conspiracy of nobles that were caught. |
6 |
36 |
A disaster or war strikes. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Drifter (Scavenger). |