Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Psion (Wild Talent). |
2 |
25 |
An anti-psi cult or gang attempts to expose or attack Dallas Broderib. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Dallas Broderib's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Voluntarily left Merchant Marine |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
35 |
Make a breakthrough in Dallas Broderib's field. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Continued as Scholar (Field Researcher). |
6 |
41 |
Win a prestigious prize for Dallas Broderib's work. |