Term |
Age |
History |
---|
1 |
12 |
Became a Entertainer (Performer). |
1 |
13 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
16 |
Continued as Entertainer (Performer). |
2 |
17 |
Win a prestigious prize. |
2 |
20 |
Promoted to Entertainer (Performer) rank 1. |
3 |
20 |
Continued as Entertainer (Performer). |
3 |
23 |
Gain a patron in the arts. Gain an Ally |
3 |
24 |
Promoted to Entertainer (Performer) rank 2. |
4 |
24 |
Continued as Entertainer (Performer). |
4 |
25 |
Gain a patron in the arts. Gain an Ally |
4 |
28 |
Promoted to Entertainer (Performer) rank 3. |
5 |
28 |
Continued as Entertainer (Performer). |
5 |
30 |
Refused to criticise a questionable political leader on Dallas Pettitt's homeworld. |
5 |
32 |
Promoted to Entertainer (Performer) rank 4. |
6 |
32 |
Continued as Entertainer (Performer). |
6 |
36 |
Dallas Pettitt is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
36 |
Failed to qualify for Courier (Scout). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
7 |
37 |
Dallas Pettitt is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |