Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Moved to a new world. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Davis Enright's Contacts or Allies betrays Davis Enright, ending Davis Enright's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
26 |
Good fortune |
4 |
29 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
29 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Davis Enright retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
33 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
6 |
33 |
Voluntarily left Mainstream Believer |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
36 |
Davis Enright do not know what happened to Davis Enright. There is a gap in Davis Enright's memory. |
7 |
36 |
Returned to Believer (Mainstream Believer). |
7 |
39 |
Davis Enright secretly provide religious rites for a dying leader or noble, although they do not share Davis Enright's faith. Gain an Ally in the family and a Rival who disagrees with Davis Enright's choice. |