Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Dee Damyon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dee Damyon fail to help. Gain an Enemy. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
When dealing with an alien race, Dee Damyon botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Dee Damyon have no idea what happened to Dee Damyon – they found Dee Damyon's ship drifting on the fringes of friendly space. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Imperial trade restrictions force Dee Damyon out of business. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
29 |
Public opinion turns on Dee Damyon. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
35 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Artist) rank 1. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
39 |
Birth or Death involving a family member or close friend. |
6 |
40 |
Promoted to Entertainer (Artist) rank 2. |