Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Derrick Owens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
24 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
24 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Derrick Owens come into conflict with a splinter group Derrick Owens's own religion which maintains Derrick Owens's version is the wrong one. Gain 1 Rivals. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
28 |
Political upheaval strikes Derrick Owens's homeworld, and Derrick Owens is caught up in the revolution. |
4 |
30 |
Promoted to Citizen (Colonist) rank 1. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
31 |
Derrick Owens learn something Derrick Owens should not have – a corporate secret, a political scandal – which Derrick Owens can profit from illegally. |
5 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
35 |
Became a Scout (Surveyor). |
7 |
36 |
Nearly killed. Owe 15,000 for medical bills. |
8 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
36 |
Switched to Drifter (Scavenger). |
8 |
39 |
Betrayed by a friend. One of Derrick Owens's Contacts or Allies betrays Derrick Owens, ending Derrick Owens's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
39 |
Became a Merchant (Free Trader). |
9 |
43 |
Promoted to Merchant (Free Trader) rank 1. |