Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Dexter Fleming do not know what happened to Dexter Fleming. There is a gap in Dexter Fleming's memory. |
3 |
20 |
Failed to qualify for Ground Assault (Marine). |
3 |
20 |
Continued as Drifter (Wanderer). |
3 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
27 |
Good fortune |
4 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
32 |
Gain Enemy if Dexter Fleming don't already have one. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
38 |
Continued as Believer (Holy Warrior). |
8 |
41 |
Moved to a new world. |