Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Failed to qualify for Field Researcher (Scholar). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
32 |
Dexter Lynch manipulate and charm Dexter Lynch's way through high society. Gain a Rival and an Ally. |
7 |
35 |
Continued as Noble (Dilettante). |
7 |
37 |
Inherit a gift from a rich relative. |
7 |
39 |
Promoted to Noble (Dilettante) rank 1. |
8 |
39 |
Continued as Noble (Dilettante). |
8 |
41 |
Become deeply involved in politics on Dexter Lynch's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
43 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |