Earl Brownhill  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 43 M 10 (1) 11 (1) 10 (1) 6 (0) 8 (0) 5 (-1)ABA685
Sweet
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 1
Drive 0
Language 0
Mechanic 0
Profession (Spacer/Belter) 1
Recon 1
Seafarer 0
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Drifter Scavenger 34
 
Name Type Affinity Enmity Power Influence Species
Ignacio Ocallaghan Contact 1 1 1 0 Swanfeh (M/78)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Earl Brownhill learn something Earl Brownhill should not have – a corporate secret, a political scandal – which Earl Brownhill can profit from illegally.
1 19 Gain a criminal contact.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3 26 Became a Drifter (Scavenger).
3 30 Attacked by enemies and injured.
3 30 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 30 Gain Enemy if Earl Brownhill don't already have one.
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Continued as Drifter (Scavenger).
4 32 Find valuable salvage.
4 34 Forced to continue current assignment.
4 34 Promoted to Drifter (Scavenger) rank 2.
5 34 Continued as Drifter (Scavenger).
5 35 Find an Alien Artifact.
5 38 Promoted to Drifter (Scavenger) rank 3.
6 38 Continued as Drifter (Scavenger).
6 41 Earl Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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