Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Ebpab's ship is ambushed by enemy vessels. Ebpab successfully ran to the jump point. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Ebpab survey an alien world. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Ebpab botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Ebpab's ship is damaged, and Ebpab have to hitch-hike Ebpab's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Ebpab have no idea what happened to Ebpab – they found Ebpab's ship drifting on the fringes of friendly space. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
39 |
Ebpab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Ebpab's Contacts or Allies betrays Ebpab, ending Ebpab's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |