Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Contact with Government. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Gain Enemy if Ed Dwyer don't already have one. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Moved to a new world. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Citizen (Worker). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
Ed Dwyer learn something Ed Dwyer should not have – a corporate secret, a political scandal – which Ed Dwyer can profit from illegally. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
Ed Dwyer befriend a superior in the corporation or the colony. |