Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A sudden war destroys Edd Russell's trade routes and contacts, forcing Edd Russell to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
25 |
Involved in the planning of an impressive heist. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
30 |
Arrested and charged. |
4 |
30 |
Failed to defend self. Gain an Enemy and go to prison. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Became a Prisoner (Fixer). |
5 |
32 |
Disgraced. Word of Edd Russell's criminal past reaches Edd Russell's homeworld. |
6 |
35 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
36 |
A guard takes a dislike to Edd Russell. |
7 |
39 |
Switched to Prisoner (Thug) with previous rank. |
7 |
41 |
A guard takes a dislike to Edd Russell. |