Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Elias Hart's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Elias Hart inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Contact with Government. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Elias Hart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
32 |
Elias Hart learn something Elias Hart should not have – a corporate secret, a political scandal – which Elias Hart can profit from illegally. |
5 |
32 |
Gain a criminal contact. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
38 |
Hard times caused by a lack of interstellar trade costs Elias Hart Elias Hart's job. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Switched to Scout (Explorer) with previous rank. |
7 |
41 |
Psychologically damaged by Elias Hart's time in the scouts. |