Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Elisha Paul do not know what happened to Elisha Paul. There is a gap in Elisha Paul's memory. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
24 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
24 |
Became a Merchant (Broker). |
4 |
28 |
Promoted to Merchant (Broker) rank 1. |
5 |
28 |
Continued as Merchant (Broker). |
5 |
32 |
Risk Elisha Paul's fortune on a possibility lucrative deal and win. |
5 |
32 |
Promoted to Merchant (Broker) rank 2. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
34 |
Make an unexpected connection outside Elisha Paul's normal circles. Gain a Contact. |
6 |
36 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
37 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Broker) rank 4. |