Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Gained a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Opponents of Elizabeth Marshall's belief system ambush Elizabeth Marshall. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Returned to Merchant (Merchant Marine). |
6 |
38 |
A sudden war destroys Elizabeth Marshall's trade routes and contacts, forcing Elizabeth Marshall to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
42 |
Survived a risky adventure but gained nothing. |