Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Good fortune |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
27 |
Elmer Graves aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
27 |
Became a Scout (Surveyor). |
3 |
30 |
Elmer Graves's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
31 |
Attempted to change assignments. |
4 |
31 |
Switched to Scout (Courier) with previous rank. |
4 |
35 |
Spend several years jumping from world to world in Elmer Graves's scout ship. |
5 |
35 |
Continued as Scout (Courier). |
5 |
38 |
Elmer Graves spend a great deal of time on the fringes of Charted Space. |
5 |
38 |
Gain a contact in an alien race. |
5 |
39 |
Promoted to Scout (Courier) rank 2. |
6 |
39 |
Attempted to change assignments. |
6 |
39 |
Switched to Scout (Explorer) with previous rank. |
6 |
40 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |