Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A job goes wrong, forcing Elmer Mcarthy to flee off-planet. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Agent (Corporate Agent). |
6 |
36 |
Rewarded for a successful mission. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Rewarded for a successful mission. |
7 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |