Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Returned to Agent (Law Enforcement). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
A police detective or rival criminal forces Elmo Hawkins to flee and vows to hunt Elmo Hawkins down. Gain an Enemy. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Uncover a major conspiracy against Elmo Hawkins's employers. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Became a Entertainer (Artist). |
7 |
40 |
Elmo Hawkins is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |