Elmo Mitchell  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 43 M 8 (0) 9 (1) 12 (2) 8 (0) 13 (2) 10 (1)89C8DA
Paces, Scattered, Creative
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Pilot 0
Profession (Sports/Golf) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout23
Scout Explorer 21
Drifter Wanderer 12
 
Name Type Affinity Enmity Power Influence Species
Winfield Godkim Contact 1 0 0 1 Ziadd (M/28)
Forgiveness.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 21 Elmo Mitchell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 25 Elmo Mitchell's ship is ambushed by enemy vessels. Elmo Mitchell successfully ran to the jump point.
3 26 Continued as Scout (Courier).
3 30 Elmo Mitchell discover a world, item or information of worth to the Imperium.
3 30 Promoted to Scout (Courier) rank 2.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Explorer) with previous rank.
4 32 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5 32 Failed to qualify for Pirate (Rogue).
5 32 Became a Drifter (Wanderer).
5 33 Betrayed by a friend. One of Elmo Mitchell's Contacts or Allies betrays Elmo Mitchell, ending Elmo Mitchell's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Continued as Drifter (Wanderer).
6 38 Drafted into Courier
6 40 Promoted to Drifter (Wanderer) rank 1.
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