Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Elmo Obrien's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
33 |
Nearly killed. Owe 22,500 for medical bills. |
5 |
33 |
Failed to qualify for Corporate Agent (Agent). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
34 |
Injured. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Elmo Obrien is chosen to represent Elmo Obrien's faith in a vid show or other highly public forum. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Elmo Obrien retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |