Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Elmo Ross's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Good fortune |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
32 |
When dealing with an alien race, Elmo Ross botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Elmo Ross's ship is damaged, and Elmo Ross have to hitch-hike Elmo Ross's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 1 Enemies. |
5 |
32 |
Voluntarily left Surveyor |
5 |
32 |
Became a Army (Infantry) with the new title Private. |
5 |
36 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |