Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Soulhunter (Commando) with the new title Least Claw. |
2 |
23 |
Nearly killed. Owe 6,250 for medical bills. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Gain Enemy if Emmet Murphy don't already have one. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Emmet Murphy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Became a Prisoner (Inmate). |
6 |
37 |
Attmped but failed to save a guard or prison officer. |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Continued as Prisoner (Inmate). |
7 |
39 |
Joined a prison gang |