Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Became a Drifter (Wanderer). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
35 |
Severely injured. |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
37 |
Encounter a Psionic institute. |
6 |
37 |
Tested for psionic powers |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
40 |
Advanced training in a specialist field. |