Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Emory Dixon discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Serve as the courier for an important message from the Imperium. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Emory Dixon's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Emory Dixon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emory Dixon fail to help. Gain an Enemy. |
5 |
36 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Psychologically damaged by Emory Dixon's time in the scouts. |
7 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
41 |
Retired at age 41. |