Technician Ernest Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 43 M 10 (1) 5 (-1) 11 (1) 9 (1) 9 (1) 6 (0)A5B996
Chivalrous
 
Skills
Animals 0
Broker 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Sensors) 1
Engineer 0
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Profession (Worker/Polymers) 1
Seafarer 0
Steward 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 11
Citizen Worker Technician35
 
Name Type Affinity Enmity Power Influence Species
Jesse Arnold Contact 1 1 3 1 Iltharan (F/34)
Jesse Arnold gains in power.
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Embroiled in legal trouble.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Voluntarily left Broker
2 22 Became a Citizen (Worker).
2 23 Advanced training in a specialist field.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 28 Ernest Fullmore's business expands, Ernest Fullmore's corporation grows, or the colony thrives.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 33 Political upheaval strikes Ernest Fullmore's homeworld, and Ernest Fullmore is caught up in the revolution.
4 34 Promoted to Citizen (Worker) rank 3.
5 34 Continued as Citizen (Worker).
5 35 Spent time maintaining and using heavy vehicles.
6 38 Continued as Citizen (Worker).
6 42 Ernest Fullmore learn something Ernest Fullmore should not have – a corporate secret, a political scandal – which Ernest Fullmore can profit from illegally.
6 42 Gain a criminal contact.
6 42 Forced to muster out.
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