Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Eugene Brown is ordered to take part in a black ops mission that goes against Eugene Brown's conscience. Gain the lone survivor as an Enemy. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
21 |
A revolution, attack or other unusual event throws Eugene Brown's life into chaos, forcing Eugene Brown to leave the planet. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Established a network of contacts. Gain 1 contacts. |
4 |
25 |
Continued as Agent (Law Enforcement). |
4 |
27 |
Eugene Brown's work ends up coming home with Eugene Brown, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
27 |
Became a Drifter (Wanderer). |
5 |
30 |
Good fortune |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
33 |
Attacked by enemies and injured. |
6 |
33 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
33 |
Gain Enemy if Eugene Brown don't already have one. |
6 |
35 |
Forced to muster out. |
7 |
35 |
Returned to Citizen (Colonist). |
7 |
36 |
Eugene Brown learn something Eugene Brown should not have – a corporate secret, a political scandal – which Eugene Brown can profit from illegally. |
7 |
36 |
Gain a criminal contact. |
7 |
39 |
Promoted to Citizen (Colonist) rank 1. |
8 |
39 |
Continued as Citizen (Colonist). |
8 |
43 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |