Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies that Ezekiel Coleman easily defeat. |
1 |
19 |
Gain Enemy if Ezekiel Coleman don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Ezekiel Coleman's Contacts or Allies betrays Ezekiel Coleman, ending Ezekiel Coleman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A series of bad deals and decisions force Ezekiel Coleman into bankruptcy. Ezekiel Coleman salvages what Ezekiel Coleman can. |
4 |
27 |
Became a Scholar (Field Researcher). |
4 |
29 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
31 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Continued as Scholar (Field Researcher). |
5 |
33 |
Make a breakthrough in Ezekiel Coleman's field. |
5 |
35 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Scientist) with previous rank. |
6 |
37 |
Encounter a Psionic institute. |
6 |
37 |
Tested for psionic powers |
6 |
39 |
Promoted to Scholar (Scientist) rank 3. |
7 |
39 |
Became a Psion (Adept). |
7 |
43 |
Refuse to misuse powers for personal gain. |