Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A sudden war destroys Ezra Gregory's trade routes and contacts, forcing Ezra Gregory to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Thrown into a brutal ground war |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
29 |
Ezra Gregory went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Returned to Merchant (Merchant Marine). |
5 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
38 |
Became a Drifter (Scavenger). |