Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Psychologically damaged by Fernando Penn's time in the scouts. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
39 |
A disaster leaves several injured, and others blame Fernando Penn, forcing Fernando Penn to leave Fernando Penn's career. Gain a Rival. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Fernando Penn's Contacts or Allies betrays Fernando Penn, ending Fernando Penn's career. That Contact or Ally becomes a Rival or Enemy. |