Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
One of Fitzhugh French's pieces of art is stolen, and the investigation brings Fitzhugh French into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
One of Fitzhugh French's pieces of art is stolen, and the investigation brings Fitzhugh French into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Fitzhugh French's ship is damaged, and Fitzhugh French have to hitch-hike Fitzhugh French's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
33 |
Advanced training in a specialist field. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Physician) with previous rank. |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Continued as Scholar (Physician). |
7 |
42 |
A disaster leaves several injured, and others blame Fitzhugh French, forcing Fitzhugh French to leave Fitzhugh French's career. Gain a Rival. |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |