Flenn Porter  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 43 M 5 (-1) 8 (0) 3 (-1) 3 (-1) 6 (0) 4 (-1)583364
Puckish, Punctual
 
Skills
Advocate 0
Broker 0
Drive 0
Electronics (Comms) 1
Language (Vilani (1st Imperium)) 1
Persuade 1
Recon 0
Science (Physical Sciences) 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Wanderer 01
Drifter Barbarian 02
Citizen Corporate 01
Merchant Free Trader 12
 
Name Type Affinity Enmity Power Influence Species
Courtney Hislop Ally 2 0 0 0 Murrissi (F/85)
Dewitt Jack Contact 1 1 2 4 Dynchia, Imperium (M/44)
Hiram Mckinney Enemy 0 1 5 3 Dynchia, Imperium (M/18)
 
Term Age History
1 18 Failed to qualify for Surveyor (Scout).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A new romantic starts. Gain an Ally.
1 22 Forced to muster out.
2 22 Became a Drifter (Wanderer).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Failed to qualify for Scientist (Scholar).
3 25 Switched to Drifter (Barbarian).
3 29 Good fortune
4 29 Continued as Drifter (Barbarian).
4 30 Flenn Porter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 30 Became a Citizen (Corporate).
5 33 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6 33 Switched to Merchant (Free Trader).
6 34 Make an unexpected connection outside Flenn Porter's normal circles. Gain a Contact.
6 37 Promoted to Merchant (Free Trader) rank 1.
7 37 Continued as Merchant (Free Trader).
7 41 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
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