Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Display heroism in battle, saving the whole ship. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Fletcher Mathew foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
During a battle, defeat or victory depends on Fletcher Mathew's actions. The ship suffers severe damage and Fletcher Mathew is blamed for the disaster. Fletcher Mathew is court - martialled and discharged. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
31 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Navy (Engineer/Gunner) with the new title Lieutenant and previous rank. |
5 |
35 |
Commanding officer takes an interest in Fletcher Mathew's career. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Severely injured. Owe 1,250 for medical bills. |
7 |
39 |
Became a Drifter (Barbarian). |