Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Fletcher Mckinney is forced out because of censorship or controversy. What truth did Fletcher Mckinney get too close to? |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Make an unexpected connection outside Fletcher Mckinney's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Smuggle illegal items onto a planet. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Colonist (Citizen). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Fletcher Mckinney's Contacts or Allies betrays Fletcher Mckinney, ending Fletcher Mckinney's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Citizen (Colonist). |
7 |
40 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |