Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Forrest Goslan's Contacts or Allies betrays Forrest Goslan, ending Forrest Goslan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Accepted a deal with criminal or other figure under investigation. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
32 |
Victim of a crime |
5 |
35 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Noble (Dilettante) with previous rank. |
6 |
38 |
Forrest Goslan manipulate and charm Forrest Goslan's way through high society. Gain a Rival and an Ally. |
7 |
39 |
Voluntarily left Dilettante |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Forrest Goslan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |