Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
A sudden war destroys Frances Coleman's trade routes and contacts, forcing Frances Coleman to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Frances Coleman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Scout (Explorer). |
5 |
34 |
Frances Coleman survey an alien world. |
6 |
34 |
Continued as Scout (Explorer). |
6 |
38 |
Frances Coleman's ship is damaged, and Frances Coleman have to hitch-hike Frances Coleman's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 5 Contacts. Gain 3 Enemies. |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
42 |
Encounter a Psionic institute. |
7 |
42 |
Tested for psionic powers |