Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A police detective or rival criminal forces Frank Jones to flee and vows to hunt Frank Jones down. Gain an Enemy. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Frank Jones secretly provide religious rites for a dying leader or noble, although they do not share Frank Jones's faith. Gain an Ally in the family and a Rival who disagrees with Frank Jones's choice. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |