Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Art (Performing/Performer) as a hobby. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
27 |
Franklin Fields run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Risk Franklin Fields's fortune on a possibility lucrative deal and win. |
3 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
31 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Risk Franklin Fields's fortune on a possibility lucrative deal and win. |
5 |
35 |
Continued as Merchant (Merchant Marine). |
5 |
39 |
Embroiled in legal trouble. |
5 |
39 |
Forced to continue current assignment. |
5 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
39 |
Continued as Merchant (Merchant Marine). |
6 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |