Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Encounter a Psionic institute. |
2 |
22 |
Tested for psionic powers |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
26 |
Gain a contact outside of normal circles. |
3 |
28 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
28 |
Continued as Psion (Psi-Warrrior). |
4 |
30 |
Psionic strength increases. |
4 |
32 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
5 |
32 |
Continued as Psion (Psi-Warrrior). |
5 |
36 |
Psionic strength increases. |
5 |
36 |
Promoted to Psion (Psi-Warrrior) rank 3. |
6 |
36 |
Continued as Psion (Psi-Warrrior). |
6 |
37 |
Attempt to use powers for personal gain, but it backfires. |
6 |
40 |
Promoted to Psion (Psi-Warrrior) rank 4. |