Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Fredrick Arthur foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Involved in the planning of an impressive heist. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
A crime lord considers Fredrick Arthur his protégé. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Became a Scout (Explorer). |
5 |
37 |
Spend several years jumping from world to world in Fredrick Arthur's scout ship. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
When dealing with an alien race, Fredrick Arthur botch an opportunity to gather extra intelligence about them. |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Promoted to Scout (Explorer) rank 2. |