Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Fredrick Dean blame Fredrick Dean's commander. Gain commander as Enemy. |
3 |
23 |
Became a Psion (Adept). |
3 |
24 |
Gain a contact outside of normal circles. |
4 |
27 |
Continued as Psion (Adept). |
4 |
28 |
Gain a contact outside of normal circles. |
4 |
31 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
31 |
Continued as Psion (Adept). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Psion (Adept) rank 2. |
6 |
35 |
Continued as Psion (Adept). |
6 |
39 |
Psionic abilities make Fredrick Dean uncomfortable to be around. One contact or ally becomes a rival. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
43 |
Fredrick Dean's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fredrick Dean fail to help. Gain an Enemy. |
7 |
43 |
Fredrick Dean inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |