Garfield Shaw  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Azhanti 43 M 7 (0) 2 (-2) 5 (-1) 5 (-1) 5 (-1) 11 (1)11 (1)72555B
Tenuous, Uptight, Clubfoot
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 1
Clairvoyance 0
Drive (Wheel) 1
Electronics 0
Gun Combat (Archaic) 1
Mechanic 0
Pilot 0
Profession (Hostile Environment/High-G) 1
Recon 0
Streetwise 1
Survival 1
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Drifter Wanderer 23
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Marvel Carbey Enemy 0 2 1 1 Azhanti (F/35)
Willam Gardner Contact 2 1 4 2 Azhanti (M/44)
Irl Fitzgerald Contact 2 1 0 3 Solomani, Imperium (M/32)
Irl Fitzgerald loses some of their power base.
Irl Fitzgerald is in prison or otherwise trapped somewhere.
Prince Kerran Contact 3 1 5 1 Lancian (M/29)
Prince Kerran is a questionable figure such as a criminal, pirate or disgraced noble.
Jim McNamara Enemy 0 4 0 3 Azhanti (M/54)
Jim McNamara has had an unexpected run of good fortune lately.
Claud George Enemy 0 3 4 1 Lancian (M/65)
Claud George gained power at the expense of a third party who now blames the character.
Albertine Beley Ally 2 0 2 0 Azhanti (F/19)
Emily Lopez Enemy 0 3 0 0 Zaris (F/26)
Emily Lopez belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Spent the college years partying.
1 21 Dropped out of the psionic community.
2 21 Failed to qualify for Pirate (Rogue).
2 21 Submitted to the draft.
2 21 Became a Scout (Surveyor).
2 23 Garfield Shaw's scout ship is one of the first on the scene to rescue the survivors of a disaster but Garfield Shaw fail to help. Gain an Enemy.
2 23 Garfield Shaw have no idea what happened to Garfield Shaw – they found Garfield Shaw's ship drifting on the fringes of friendly space.
3 25 Continued as Scout (Surveyor).
3 29 Garfield Shaw's ship is damaged, and Garfield Shaw have to hitch-hike Garfield Shaw's way back across the stars to the nearest scout base.
3 29 Gain 3 Contacts. Gain 2 Enemies.
4 29 Failed to qualify for Ground Assault (Marine).
4 29 Became a Drifter (Wanderer).
4 33 A new romantic starts. Gain an Ally.
5 33 Continued as Drifter (Wanderer).
5 36 Gained a contact.
5 37 Promoted to Drifter (Wanderer) rank 1.
6 37 Continued as Drifter (Wanderer).
6 41 Promoted to Drifter (Wanderer) rank 2.
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