Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A sudden war destroys Garland Hawdon's trade routes and contacts, forcing Garland Hawdon to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Garland Hawdon's work ends up coming home with Garland Hawdon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
29 |
Failed to qualify for Worker (Citizen). |
6 |
29 |
Switched to Drifter (Barbarian). |
6 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
Garland Hawdon secretly provide religious rites for a dying leader or noble, although they do not share Garland Hawdon's faith. Gain an Ally in the family and a Rival who disagrees with Garland Hawdon's choice. |
8 |
37 |
Continued as Believer (Mainstream Believer). |
8 |
40 |
A notable academic consults with Garland Hawdon about a publication or documentary he is working on. Gain a Contact in academia. |