Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
27 |
A mission goes disastrously wrong due to Gavin Fallow's commander’s error or incompetence, but Gavin Fallow survive. |
2 |
27 |
Cover for the commander and gain an Ally. |
3 |
30 |
Voluntarily left Star Marine |
3 |
30 |
Failed to qualify for Free Trader (Merchant). |
3 |
30 |
Submitted to the draft. |
3 |
30 |
Continued as Marine (Star Marine). |
3 |
33 |
Assigned to an assault on an enemy fortress. |
3 |
33 |
Injured |
3 |
34 |
Forced to muster out. |
4 |
34 |
Became a Drifter (Barbarian). |
4 |
36 |
Gavin Fallow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
36 |
Failed to qualify for Free Trader (Merchant). |
5 |
36 |
Switched to Drifter (Wanderer). |
5 |
38 |
Betrayed by a friend. One of Gavin Fallow's Contacts or Allies betrays Gavin Fallow, ending Gavin Fallow's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Rogue (Thief). |
6 |
41 |
Gavin Fallow spend months in the dangerous criminal underworld. |
6 |
42 |
Promoted to Rogue (Thief) rank 1. |