Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Gaylord Mathew's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Gaylord Mathew's Contacts or Allies betrays Gaylord Mathew, ending Gaylord Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Entertainer (Performer). |
6 |
36 |
Find an Alien Artifact. |
6 |
39 |
Promoted to Entertainer (Performer) rank 1. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
42 |
One of Gaylord Mathew's pieces of art is stolen, and the investigation brings Gaylord Mathew into the criminal underworld. |
7 |
43 |
Promoted to Entertainer (Performer) rank 2. |