Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
3 |
21 |
Became a Scout (Courier). |
3 |
24 |
Spend several years jumping from world to world in General Buckman's scout ship. |
3 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
25 |
Continued as Scout (Courier). |
4 |
28 |
General Buckman's scout ship is one of the first on the scene to rescue the survivors of a disaster but General Buckman fail to help. Gain an Enemy. |
4 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Continued as Scout (Courier). |
5 |
30 |
Perform an exemplary service for the scouts. |
5 |
33 |
Promoted to Scout (Courier) rank 2. |
6 |
33 |
Voluntarily left Courier |
6 |
33 |
Became a Citizen (Colonist). |
6 |
37 |
Good fortune |
7 |
37 |
Continued as Citizen (Colonist). |
7 |
38 |
General Buckman befriend a superior in the corporation or the colony. |
7 |
41 |
Promoted to Citizen (Colonist) rank 1. |