Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Gerard Stone spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
A job goes wrong, forcing Gerard Stone to flee off-planet. |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Gerard Stone do not know what happened to Gerard Stone. There is a gap in Gerard Stone's memory. |
5 |
29 |
Failed to qualify for Free Trader (Merchant). |
5 |
29 |
Switched to Drifter (Barbarian). |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Gerard Stone's Contacts or Allies betrays Gerard Stone, ending Gerard Stone's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
A notable academic consults with Gerard Stone about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |